Piracy has always been a cloudy issue among computer
industry. Despite what I have presented here, currently
piracy is still illegal, period. Because the current law
can not keep up with the speed of the technology, it
sometimes over-protects on issues like piracy, just like
they did with segregation back in the 60s. The companies
should take this matter into their own hand by changing
their approach to distribute software. They can distribute
an honest duplicate of the actual game without covering up
the bad side. Better yet, they can release the actual game
first, and if the consumers like it, they will send the
money to get an enhanced version. There are already
companies out there who are using this approach and they
seem to work fairly well. The game, Doom, which started the
era of 3D shoot'em up, was distributed under this method.
The publisher, ID Software, released the first episode to
public as a shareware, and if the players like it, they can
send in a registration fee and they will get two more
versions of the game. That worked pretty well actually,
according to ID, thousands of registration fee were received
even before they finished duplicating the two follow up
episodes.(ID) The philosophy is it can be done, it is just
a matter of if you want to do it. Some companies may not
survive under this kind of approach because they rely
heavily on advertisement but not on games. However, it is
consumer's best interest to see that they only support the
company who is producing quality software. So before any
other better approaches can be taken by the companies,
piracy will still exist. It is illegal, yes, but it is more
fair to the consumers, and therefor it exists for a reason.